You also want to leave space to expand because, duh, you can’t max out dwellers without them. You want living rooms broken up so that there’s a nearby occupied room to help fight emergencies. You won’t have dwellers hanging out here unless you’re mating and having babies, so it will be empty space asking to catch on fire or breed radroaches later. But rooms ideal for acting as pseudo-guard rooms, like the training rooms, aren’t unlocked until later. That means you should avoid placing production rooms at the top since this will disrupt resources. Thus, you want your most prepared fighters up front.
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